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COMBAT EFFICIENCY

ACE SQUAD

SQUAD LEADER TO SQUAD LEADER COMMS:​​​​​​​​

* At least one person in each squad (eg, Squad Leader) to have CHANNEL COMMANDER or SQUADTALK (see below for explaination)
* Squad Leader should attempt to generally focus more on directing/co-ordinating squad/s before focusing on gunplay

* BOTH squad leaders to work toward the same objective / target at all times
* It is important to regularly update what your squad is doing using Channel Commander/Squadtalk, AND the other squad leader should ALWAYS reply and advise their POSITION & ACTIVITY

* Do not move away from the agreed plan until advising/discussing with the other squad leader.

Eg;

SQUAD A LEADER: “City is clear, lets go to the Hotel“
SQUAD B LEADER: “Copy, leaving City for Hotel now“

​SQUAD A: “We're defending city”
SQUAD B: “We are leaving hotel now for city”

SQUAD A: “We're 30 seconds (or 200 metres) away from veterans”
SQUAD B: ”We're capping veterans now”

SQUAD A: “We are still clearing Construction”
SQUAD B: “We are also at construction”

SQUAD LEADER TO SQUAD LEADER COMMS

TACTICS III

CHANNEL COMMANDER

​​The CHANNEL COMMANDER is a Teamspeak3 feature that allows a squad leader to speak to other squad leaders only on  a different channel to the normal TS3 squad channel. This separate channel is used to co-ordinate two or more squads working together against the same target. There is only one Channel Commander per 4 man squad – He does not have to be the Squad Leader in game.  Another key is assigned for this feature. See below video for setup info.​

SQUADTALK and CHANNEL COMMANDER are just ways to ensure that we are all working on the same objective and should take up only a miniscule of VOIP comms time. The rest of the time everybody is talking on the normal ​​​TeamSpeak3 channel within their squad as per normal squad chat.​​​​​​​ ​

SQUADTALK:​​​​​​​​​​​​

Squadtalk allows a player (Squad Leader or other) to talk to his entire team (that are using the same Teamspeak3 channel) as well as the other 3 players in his squad. Please assign another key for this feature.  (THIS FEATURE IS CURRENTLY OFFLINE)

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